Fixed an issue where forage could spawn in unreachable areas in Pelican Town. The path to Grandpa's Shed didn't properly patch if players had IF2R installed, but were playing on a different farm map. Copyright 2023 Robin Scott. Fixed an issue where some players couldn't unlock the warp point to Aurora Vineyard if they were rooming with Apples. Special orders from SVE characters now display their emoji icons on the special orders bulletin. During a cutscene that is available starting on Fall 2, Year 1, regardless of the weather, a special orders board is installed in front of the Mayor's Manor. Fixed an issue where a bush would spawn on top of the special orders board. ago. All IF2R folders must be removed from the mods directory. If anyone can collect 1000 pieces of [Resource] in a week, they'll earn a reward. Several forage locations, such as the Lost Woods, have been fixed and work now. Reduced the amount of idle time in events. During winter on Mondays, she will spend most of her day in her shed. The smaller desert configuration had incorrect tilesheet orders. Designed new cover art: 'The Little Wizard' (1920x1080) and 'Flash's Wallpaper Suite' (3440x1440). Increased the sewer key year 1 prerequisites (Marlon heart level 2 > 5) and it must now be raining. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). Changed some wording in Sebastian's 7 heart event. Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. It's the perfect map to store a bunch of kegs as well. When you first start playing Stardew Valley, learning who is who can be a bit of a task, especially when it comes to characters like Linus, who doesn't live in the main areas of Pelican Town.. Further adjusted prices in "certain shops". Player responses are now direct and reduced in size to match vanilla questions. Fixed an issue where dulse seaweed wasn't catchable if players had the more fish mod installed. Laid out path work for future recolor mods. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. There's a lot of lore to discover. Fixed an issue where players could start Sophia's special order before they unlocked Ginger Island. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. Fixed an issue where the '?' Added 14 configurations for IF2R, giving players the ability to customize their farming experience. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Fixed an issue with the Oasis Greenhouse where players could no longer access their shed. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed. Fixed an issue where spouse areas for SVE characters appeared before the wedding day. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. Progress gated population 10 butterfish fish pond produce (pineapple). Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Redesigned areas in Marnie's house, Joja Mart, Saloon, and Pelican Town. Added Victor to Sam's 8 heart event as a background character. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. Added five maps called "Enchanted Grove", "Castle Village Outpost", "Galdoran Void", ?? Fixed an issue where the player clipped into lamp posts during Claire's 12 heart event on Joja variant maps. Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. Fixed an issue where players could dance with Apples at the fower festival. Removal of the mod from the mods directory is required for SVE to function. Fixed an issue where ??? All rights reserved. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. -George, Evelyn, and Willy didn't show up at the Spirit's Eve festival. Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. Once the player has accepted a Help Wanted quest they will have 2 days to complete it, the current day and the next. Stardew Valley is now self-published by ConcernedApe on all platforms (PC, Xbox One, PlayStation 4, PS Vita as of 14 December 2018; Switch as of 01 October 2019; iOS as of 24 October 2021 . Fixed a bug where Victor's 10 heart event triggered at 0 hearts. Added new egg locations that rotate every year for the egg festival. Changed the wording on some locational messages. There are two major types of quests, story quests and Help Wanted quests. Fixed an issue where extra layers weren't displaying in the saloon. Collect, then dump in the bin next to the fish shop: !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! Contents Fixed an issue where out of season forage would hang around the beginning of the new season. This addition is unfortunately not compatible with Teh's Fishing Overhaul mod. Added skeleton mages to the Crimson Badlands. Fixed an issue where players couldn't turn in pam's billboard quest. It seems Mr. Qi's strange scavenger hunt has come to an end. This recolor is available in the "Recolor Compatibility" download. It must now be spring or summer to see Scarlett's 8 heart event. 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. Changed the image hosting site for all SVE graphics on the Nexus descriptions page. The Adventurer Guild is now locked until the landlslide is cleared (mines access). Added Scarlett as a fully fledged NPC. Fixed an issue where farmhands could trigger SVE quests, bugging progression for the host and other farmhands. Improved animations and pacing in many events. Changed a schedule of Sam where he stood behind a bush in town. Added back the "blanket" to the Egg Festival plaza. - - - - - - - - - - - - - - - - - - - - - - - - - -. Water tiles were missing above the waterfall at ???. Olivia's, Susan's, and Sophia's quests now have conditions before they can show up on the special orders board. Victor now mentions players as father/mother if married to Olivia. Extended GF 20 tiles to the right (inaccessible space). Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Fixed an issue where players couldn't sleep in Sam's bed even when dating, engaged, or married. Fixed an issue where two bushes were glitched into each other at the mountain. Made small corrections to Claire's theater portraits. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. 215. Removed all yellow brick tiles in front of Robin's house. 4. Fixed a layering issue where Gus' couch clipped into him. Stardew Valley is an open-ended country-life RPG! Added a lake in the south west corner of Forest West. The new vanilla end-game weapons have the tempered galaxy weapon stats. 10-18-2020: Fixed an issue where Sebastian was sitting in mid-air during his 6 heart event. Changed several egg locations for the egg festival. There's a lot of trash in the water. Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. One such issues was NPCs allowing the player easy victory in year 2+. Increased monster seed drop rates at the Highlands. 's Room. Added schedule dialogue for SVE and vanilla NPCs. Fixed an issue where the game would close out due to a "stack overflow exception" when players completed the community center and went to sleep. A, There's an old mine shaft in the mountains north of town. SVE fish data is now appended instead of overwriting vanilla location entries. Kent will now gaze at Blue Moon Vineyard on the Adventurer's Guild dock and take hikes up the summit on Mondays and Wednesdays. Fixed a bug where the ice festival displayed spring tiles. Fixed an issue where the community center and ??? Why don't we fish some out to make the valley more beautiful? Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). Fixed an issue where farmhands couldn't complete all Nexus warp points. !! Troubleshooted with EscaMMC and he updated Farm Type Manager, fixing the custom forage locations. Increased Sophia's special order money reward (12000g > 35000g). Players may now plant crops on this map. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Always use latest version. Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). Redrew Hank's and Treyvon's overworld sprites. Susan no longer occupies the same tile as Kent in the saloon and Leah at the summit. Changed the directory of the SVE tilesheets, allowing other modders to modify them. Publishers. Added 20 entries of 10 heart dialogue for Sophia due to popular request. Sophia now shows more affection to players in her 10 heart event. One change being: She will now talk to Jodi and Caroline at the town plaza during summer, fall, and winter instead of just spring. Fixed an issue where Susan's side walking frames used the same leg movement. Fixed an issue where Susan's special order raise honey sell price instead of mead. Fixed a void eel ID fish pond SMAPI message. This map is only for IF2R. Stardew Valley is an open-ended country-life RPG! Jas's and Vincent's intro sewer event in the forest has been changed to mention Marlon instead of Gunther possessing said key. Fixed an issue where Martin's 8 heart event froze the game. Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). Fixed vanilla NPC gift taste SVE object dispositions (Leo liking blue moon wine for example). Added new forage areas and types to several maps. Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Harvey's "afraid" 10 heart event fork froze the game. Moved some objects around the Jenkins' Residence. The Rainbow Shell is found via foraging at The Beach in the Summer. 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). Fixed a small glitch where Marlon's heart emote, upon being gifted at the adventurer guild, clipped into a sword on the wall. Allows other mods editing Joja Mart's inventory to overwrite SVE's additions. Fixed an issue where the Joja Grandpa's Farm land expansion property deed was mixed up with the Aurora Vineyard Property Deed. Fixed an issue where trees could grow very close to canopy trees on GF. Fixed an issue where Pam's upgraded house was glitched. Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. Fixed an issue where there were several unpassable grass tiles at Morris' property. -Gunther. New original music will come in a future update. Removed the part of Krobus' introduction event where the viewport displayed sewer fog in the void, disorienting players. Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions. Ship 100,000g worth of freshly cooked items. Fixed an issue where farmhands didn't get ??? Fixed an issue where Lance didn't attend the halloween festivals on even years when married to the player. Fixed an issue where several SVE questlines could appear on the special order board. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Redesigned the surrounding area of the IF2R greenhouse. Added the ability to plant fruit trees at Grampleton Fields, Grandpa's Shed Greenhouse, and Garden/Town East. Fixed a bug where farmhands couldn't access the Shrine of Illusions. Fixed a scheduling issue where the Wizard and Morgan walked around Fable Reef instead of leaving the Wizard's Basement like normal people. Stardew Valley Expanded Wiki | Fandom Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. Remastered Susan's old 8 heart event to a 10 heart event. Fixed an issue where trees could grow in SVE spouse areas on IF2R. Fixed a graphical glitch in deep cave (IF2R). Fixed an issue with the Razor Trout's fish pond data entry. Changed Apophis' monster design and behavior. Touched up the world map to reflect all changes made. Added a new configuration for Grandpa's Farm called "Remove Grass Stretch". I can't wait to share it with all of you!). Camilla's Kittyfish event now triggers at Pelican Town instead of Shearwater Bridge. Martin's 6 heart event is now locked if players married Claire. Updated Andy's, Sophia's, and Susan's farming frame data. Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Implemented due to requests. Grandpa's Shed questline has been rewritten. Added better shadowing to the center wood paneling on the First Slash guild building. Fixed a glitched water tile at Blue Moon Vineyard. Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. IMPORTANT NOTES: Json Assets and Space Core are now required frameworks for SVE. Light source patches are now appended instead of replacing entries entirely. Added a new compatibility configuration called "Disable SVE Joja Mart Shop" (default = false). Fixed a tiny graphical glitch on the world map. Fixed day/night tiles in all villager houses. If a quest item is lost, it can be retrieved from the lost & found box in Mayor Lewis's house. SVE fish can now be placed in fishponds. 10-16-2020: Players must now see Krobus' intro event for him to appear at the spirits eve festival. Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. Fixed an issue where players had trouble triggering Lance's 8 heart event. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. Adjusted more crafting recipes for the balanced crafting configuration. Who knows what it's for. Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. You found a note, barely legible, asking you to bring "may-pal serrup" to the "seecrit wuds". Farm computers will now detect crops planted at the old community garden and grandpa's shed. Players could manually turn in the junimo scroll to the wizard in forest west (rare schedule), preventing Aurora Vineyard quest line completion. -SMAPI threw tilesheet errors during Shane's 10 heart event. Fixed an issue where the sports drink wasn't consumed as a beverage. The shipped vegetables need not be the same items as the harvested ones, nor the same type of vegetables, nor all of matching types, nor even vegetables from the same season. Most daggers deal over double their original damage, making them a viable option over swords/hammers. Fixed compatibility with the More Fish mod. Fixed an issue where snow displayed on debris located on the island. There is a Directory of all pages to look through. Added 4 new cooking recipes (sold by Marlon, Gus, Willy, and Bear). Removed the random probability trigger on Marlon's event. Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. Quests are set objectives that provide rewards when completed. The number of [Monster] in the local caves have made mining dangerous for other people, not me! Some players were experiencing recolor issues. Recipes - Stardew Valley Wiki -The beach bridge showed the [?] Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. Increased forage spawns at Junimo Woods (10 > 20). Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Players on the Android platform couldn't move in the farm cave and greenhouse. Fixed several character event viewports and pathing at Blue Moon Vineyard. Added a new festival: 'Community Day'. Fixed miscellaneous glitched tiles and strings in several maps. (Framework Mod) Allows new audio to be added to the game. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Fixed an issue where Scarlett would sleep walk around blue moon vineyard on Thursday nights during fall. Fixed an issue where Marlon displayed incorrect frames during his special order event. IF2R and SVE now both have their seperate packs and will activate accordingly. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. Claire and Martin didn't attend festivals if they were in the theater map, despite players meeting the prerequisites. Fixed a hard crash players experienced when walking near the Joja mart. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Added over 100 new locational messages! Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". Added new portraits and sprites for the Wizard. When it saw you, it fled toward town. Extended a secret area on Grandpa's Farm. !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! (Uploaded a quick hot fix for the IF2R horse warp issue). Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Fixed some typos in the locational messages and events. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). It's an amazing mod for Stardew Valley players to sink their teeth . Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. Content is available under Creative Commons Attribution-NonCommercial-ShareAlike unless otherwise noted. Welcome to the Stardew Valley Expanded Wiki! Added two new configurations for Grandpa's Farm (GF) titled "RemoveFences" and "GrassCropField". on GF with the sandbox configuration. Vanilla characters now act according to their personalities, including but not limited to behavior and how they talk. Fixed an issue where Kittyfish didn't spawn despite players meeting the required conditions. Added schedules and dialogues to many adventurer NPCs. Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit. Radioactive Bass now have a chance of producing roe. Added 4 new original soundtracks: 'Enchanted Waltz', 'Ominous Cavern', 'Lament', and 'HaruhiViolinSolo'.
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